public class AdapterListener extends ZUtils implements org.bukkit.event.Listener
| Constructor and Description |
|---|
AdapterListener(ZNexusPlugin template) |
| Modifier and Type | Method and Description |
|---|---|
void |
onBlockBreak(org.bukkit.event.block.BlockBreakEvent event) |
void |
onBlockPlace(org.bukkit.event.block.BlockPlaceEvent event) |
void |
onClose(org.bukkit.event.inventory.InventoryCloseEvent event) |
void |
onCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent event) |
void |
onConnect(org.bukkit.event.player.PlayerJoinEvent event) |
void |
onCraftItem(org.bukkit.event.inventory.CraftItemEvent event) |
void |
onDamage(org.bukkit.event.entity.EntityDamageByEntityEvent event) |
void |
onDrag(org.bukkit.event.inventory.InventoryDragEvent event) |
void |
onEntityDeath(org.bukkit.event.entity.EntityDeathEvent event) |
void |
onGamemodeChange(org.bukkit.event.player.PlayerGameModeChangeEvent event) |
void |
onInteract(org.bukkit.event.player.PlayerInteractEvent event) |
void |
onInventoryClick(org.bukkit.event.inventory.InventoryClickEvent event) |
void |
onMobSpawn(org.bukkit.event.entity.CreatureSpawnEvent event) |
void |
onMove(org.bukkit.event.player.PlayerMoveEvent event) |
void |
onPick(org.bukkit.event.player.PlayerPickupItemEvent event) |
void |
onPlayerTalk(org.bukkit.event.player.AsyncPlayerChatEvent event) |
void |
onQuit(org.bukkit.event.player.PlayerQuitEvent event) |
colorReverse, colorReverse, sendLogsNexuspublic AdapterListener(ZNexusPlugin template)
public void onConnect(org.bukkit.event.player.PlayerJoinEvent event)
public void onQuit(org.bukkit.event.player.PlayerQuitEvent event)
public void onMove(org.bukkit.event.player.PlayerMoveEvent event)
public void onInventoryClick(org.bukkit.event.inventory.InventoryClickEvent event)
public void onBlockBreak(org.bukkit.event.block.BlockBreakEvent event)
public void onBlockPlace(org.bukkit.event.block.BlockPlaceEvent event)
public void onEntityDeath(org.bukkit.event.entity.EntityDeathEvent event)
public void onInteract(org.bukkit.event.player.PlayerInteractEvent event)
public void onPlayerTalk(org.bukkit.event.player.AsyncPlayerChatEvent event)
public void onCraftItem(org.bukkit.event.inventory.CraftItemEvent event)
public void onDrag(org.bukkit.event.inventory.InventoryDragEvent event)
public void onClose(org.bukkit.event.inventory.InventoryCloseEvent event)
public void onCommand(org.bukkit.event.player.PlayerCommandPreprocessEvent event)
public void onGamemodeChange(org.bukkit.event.player.PlayerGameModeChangeEvent event)
public void onPick(org.bukkit.event.player.PlayerPickupItemEvent event)
public void onMobSpawn(org.bukkit.event.entity.CreatureSpawnEvent event)
public void onDamage(org.bukkit.event.entity.EntityDamageByEntityEvent event)