public class InventoryManager extends ListenerAdapter
| Modifier and Type | Method and Description |
|---|---|
void |
closeAllPlayer(int... id) |
void |
createInventory(int id,
org.bukkit.entity.Player player,
int page,
java.lang.Object... objects) |
void |
createInventory(Inventory inv,
org.bukkit.entity.Player player,
int page,
java.lang.Object... objects) |
void |
createInventory(VInventory parent,
org.bukkit.entity.Player player) |
boolean |
exist(org.bukkit.entity.Player player) |
static InventoryManager |
getInstance()
Return a singleton instance of InventoryManager.
|
void |
remove(org.bukkit.entity.Player player) |
void |
updateAllPlayer(int... id) |
onDamageByEntity, onDrop, onEnderCrystalDamage, onEnderCrystalDamagebyProjectile, onItemisOnGround, onItemMove, onMobSpawn, onPickUp, onPlayerDamagaByArrow, onPlayerDamagaByPlayer, onPlayerWalkcolorReverse, colorReverse, sendLogsNexuspublic void createInventory(Inventory inv, org.bukkit.entity.Player player, int page, java.lang.Object... objects)
public void createInventory(int id,
org.bukkit.entity.Player player,
int page,
java.lang.Object... objects)
public void createInventory(VInventory parent, org.bukkit.entity.Player player)
public boolean exist(org.bukkit.entity.Player player)
public void remove(org.bukkit.entity.Player player)
public void updateAllPlayer(int... id)
id - public void closeAllPlayer(int... id)
id - public static InventoryManager getInstance()